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	<title>Comments on: Episode 11 &#8211; Stefan Bucher</title>
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		<title>By: Aithene</title>
		<link>http://escapefromillustrationisland.com/2009/11/03/episode-11-stefan-bucher/#comment-888</link>
		<dc:creator><![CDATA[Aithene]]></dc:creator>
		<pubDate>Fri, 13 Nov 2009 02:45:21 +0000</pubDate>
		<guid isPermaLink="false">http://escapefromillustrationisland.com/?p=1626#comment-888</guid>
		<description><![CDATA[I&#039;ve been running around like crazy this week and got caught behind. Finally finished this ep and at the end was wondering what your fav quote was. Then after it was all done, there was a stray snippet about a Dino with three rockets. I take it that was the favorite quote?]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve been running around like crazy this week and got caught behind. Finally finished this ep and at the end was wondering what your fav quote was. Then after it was all done, there was a stray snippet about a Dino with three rockets. I take it that was the favorite quote?</p>
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		<title>By: Melanie Matthews</title>
		<link>http://escapefromillustrationisland.com/2009/11/03/episode-11-stefan-bucher/#comment-729</link>
		<dc:creator><![CDATA[Melanie Matthews]]></dc:creator>
		<pubDate>Tue, 10 Nov 2009 09:26:32 +0000</pubDate>
		<guid isPermaLink="false">http://escapefromillustrationisland.com/?p=1626#comment-729</guid>
		<description><![CDATA[Hey Samual, thank you!

I&#039;m sure there&#039;s a way to add a slideshow/next button with Lightbox, I&#039;ll have to look into that - I&#039;m working on a new more permanant website design so I will definately keep that in mind. :)]]></description>
		<content:encoded><![CDATA[<p>Hey Samual, thank you!</p>
<p>I&#8217;m sure there&#8217;s a way to add a slideshow/next button with Lightbox, I&#8217;ll have to look into that &#8211; I&#8217;m working on a new more permanant website design so I will definately keep that in mind. :)</p>
]]></content:encoded>
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	<item>
		<title>By: theadamhayes</title>
		<link>http://escapefromillustrationisland.com/2009/11/03/episode-11-stefan-bucher/#comment-706</link>
		<dc:creator><![CDATA[theadamhayes]]></dc:creator>
		<pubDate>Mon, 09 Nov 2009 08:36:55 +0000</pubDate>
		<guid isPermaLink="false">http://escapefromillustrationisland.com/?p=1626#comment-706</guid>
		<description><![CDATA[I&#039;ve recently started making short films using the camera on my mobile phone. The video quality on most mobile phones is perfectly adequate now and as you always have your phone on you it makes it much more of an organic process than carrying a regular camcorder around.

I sometimes use the tripod for my SLR camera to set up shots by attaching my phone with masking tape. It&#039;s a great creative process trying to compile all the little scraps of footage you collect over the course of time into a compelling narrative. 

It almost feels like the &#039;Ghettomation&#039; of film making!]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve recently started making short films using the camera on my mobile phone. The video quality on most mobile phones is perfectly adequate now and as you always have your phone on you it makes it much more of an organic process than carrying a regular camcorder around.</p>
<p>I sometimes use the tripod for my SLR camera to set up shots by attaching my phone with masking tape. It&#8217;s a great creative process trying to compile all the little scraps of footage you collect over the course of time into a compelling narrative. </p>
<p>It almost feels like the &#8216;Ghettomation&#8217; of film making!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aaron Miller</title>
		<link>http://escapefromillustrationisland.com/2009/11/03/episode-11-stefan-bucher/#comment-699</link>
		<dc:creator><![CDATA[Aaron Miller]]></dc:creator>
		<pubDate>Mon, 09 Nov 2009 02:48:39 +0000</pubDate>
		<guid isPermaLink="false">http://escapefromillustrationisland.com/?p=1626#comment-699</guid>
		<description><![CDATA[having spent 10 years as a designer i let all the information flow into my illustrations wherever it can. especially in composition. investigating movie stills also helps.]]></description>
		<content:encoded><![CDATA[<p>having spent 10 years as a designer i let all the information flow into my illustrations wherever it can. especially in composition. investigating movie stills also helps.</p>
]]></content:encoded>
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		<title>By: batteryjuicer</title>
		<link>http://escapefromillustrationisland.com/2009/11/03/episode-11-stefan-bucher/#comment-697</link>
		<dc:creator><![CDATA[batteryjuicer]]></dc:creator>
		<pubDate>Mon, 09 Nov 2009 00:30:05 +0000</pubDate>
		<guid isPermaLink="false">http://escapefromillustrationisland.com/?p=1626#comment-697</guid>
		<description><![CDATA[The medium that inspires me other than the one I am always working in is puppetmaking. I love it. It has turned into what drawing used to be before it was a job (I still love it). Thanks for everything you do Thomas.
http://farm1.static.flickr.com/58/213373608_b543aa8e87.jpg]]></description>
		<content:encoded><![CDATA[<p>The medium that inspires me other than the one I am always working in is puppetmaking. I love it. It has turned into what drawing used to be before it was a job (I still love it). Thanks for everything you do Thomas.<br />
<a href="http://farm1.static.flickr.com/58/213373608_b543aa8e87.jpg" rel="nofollow">http://farm1.static.flickr.com/58/213373608_b543aa8e87.jpg</a></p>
]]></content:encoded>
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	<item>
		<title>By: Aithene</title>
		<link>http://escapefromillustrationisland.com/2009/11/03/episode-11-stefan-bucher/#comment-603</link>
		<dc:creator><![CDATA[Aithene]]></dc:creator>
		<pubDate>Fri, 06 Nov 2009 12:15:42 +0000</pubDate>
		<guid isPermaLink="false">http://escapefromillustrationisland.com/?p=1626#comment-603</guid>
		<description><![CDATA[So, yeah, there was a lot more emphasis on gesture and body language, and pushing the pose beyond what seems natural. When your drawings are moving, a lot of the time you want your extreme drawings (your Marvel moments - see How to Draw the Marvel Way) are just beyond what looks natural, but it adds so much life to a scene when you can do that. When returning to illustration, you can bring the same principle with you, just make sure it doesn&#039;t look too extreme.

Just getting into the habit of drawing &#039;through&#039; everything, because you had to be ready to move and rotate it is a plus. A lot of illustrators will &#039;cheat&#039; when its convenient because it doesn&#039;t seem to matter when it comes to drawing things through. 

Also, when illustrating, you try to decide the single most expressive moment and draw that, but when animating, you pretty much have to go through all of the moments, so there&#039;s a lot more exploring all of the in-between stuff that illustration tends to ignore or sideline.]]></description>
		<content:encoded><![CDATA[<p>So, yeah, there was a lot more emphasis on gesture and body language, and pushing the pose beyond what seems natural. When your drawings are moving, a lot of the time you want your extreme drawings (your Marvel moments &#8211; see How to Draw the Marvel Way) are just beyond what looks natural, but it adds so much life to a scene when you can do that. When returning to illustration, you can bring the same principle with you, just make sure it doesn&#8217;t look too extreme.</p>
<p>Just getting into the habit of drawing &#8216;through&#8217; everything, because you had to be ready to move and rotate it is a plus. A lot of illustrators will &#8216;cheat&#8217; when its convenient because it doesn&#8217;t seem to matter when it comes to drawing things through. </p>
<p>Also, when illustrating, you try to decide the single most expressive moment and draw that, but when animating, you pretty much have to go through all of the moments, so there&#8217;s a lot more exploring all of the in-between stuff that illustration tends to ignore or sideline.</p>
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	<item>
		<title>By: Jeremy Treece</title>
		<link>http://escapefromillustrationisland.com/2009/11/03/episode-11-stefan-bucher/#comment-594</link>
		<dc:creator><![CDATA[Jeremy Treece]]></dc:creator>
		<pubDate>Fri, 06 Nov 2009 06:37:01 +0000</pubDate>
		<guid isPermaLink="false">http://escapefromillustrationisland.com/?p=1626#comment-594</guid>
		<description><![CDATA[Awesome interview! Very inspiring. Makes me want to remove myself completely from licensed illustration. Keep it up Thomas! makes the work grow stronger.]]></description>
		<content:encoded><![CDATA[<p>Awesome interview! Very inspiring. Makes me want to remove myself completely from licensed illustration. Keep it up Thomas! makes the work grow stronger.</p>
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	<item>
		<title>By: Denver Wagner</title>
		<link>http://escapefromillustrationisland.com/2009/11/03/episode-11-stefan-bucher/#comment-592</link>
		<dc:creator><![CDATA[Denver Wagner]]></dc:creator>
		<pubDate>Fri, 06 Nov 2009 04:11:37 +0000</pubDate>
		<guid isPermaLink="false">http://escapefromillustrationisland.com/?p=1626#comment-592</guid>
		<description><![CDATA[Hello Samuel.  Nice blog and OUWANGALAYMAH looks awesome.   Unfortunately, I am on a really slow computer right now, but I&#039;ll definitely be back to poke around a bit and follow any new posts.  Good stuff.]]></description>
		<content:encoded><![CDATA[<p>Hello Samuel.  Nice blog and OUWANGALAYMAH looks awesome.   Unfortunately, I am on a really slow computer right now, but I&#8217;ll definitely be back to poke around a bit and follow any new posts.  Good stuff.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thomas James</title>
		<link>http://escapefromillustrationisland.com/2009/11/03/episode-11-stefan-bucher/#comment-590</link>
		<dc:creator><![CDATA[Thomas James]]></dc:creator>
		<pubDate>Fri, 06 Nov 2009 03:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://escapefromillustrationisland.com/?p=1626#comment-590</guid>
		<description><![CDATA[Great and thoughtful blog post, Samuel.  Thanks for taking the time to do that, and for the great EFII plug.  Yay Escapees indeed!

Thomas]]></description>
		<content:encoded><![CDATA[<p>Great and thoughtful blog post, Samuel.  Thanks for taking the time to do that, and for the great EFII plug.  Yay Escapees indeed!</p>
<p>Thomas</p>
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	<item>
		<title>By: Samuel kirkman</title>
		<link>http://escapefromillustrationisland.com/2009/11/03/episode-11-stefan-bucher/#comment-588</link>
		<dc:creator><![CDATA[Samuel kirkman]]></dc:creator>
		<pubDate>Fri, 06 Nov 2009 03:38:35 +0000</pubDate>
		<guid isPermaLink="false">http://escapefromillustrationisland.com/?p=1626#comment-588</guid>
		<description><![CDATA[What a Great Idea Thomas. I hope you get a lot of responses to this thread. It&#039;s like a whole new world opening up for a hopeful like myself. Here is my contribution. 
http://samkirkman.blogspot.com/]]></description>
		<content:encoded><![CDATA[<p>What a Great Idea Thomas. I hope you get a lot of responses to this thread. It&#8217;s like a whole new world opening up for a hopeful like myself. Here is my contribution.<br />
<a href="http://samkirkman.blogspot.com/" rel="nofollow">http://samkirkman.blogspot.com/</a></p>
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